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Resource Arcology (1)
| Resource Generation (All Types)
| Resource boost to Homeworld, developed worlds
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Ministry of Technology (3)
| System Point Generation Modifier - Research
| +10~30% bonus to Research
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Ministry of Safety (3)
| System Point Generation Modifier - Intelligence
| +10~30% Intelligence bonus
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Cloning Facility (3)
| Change Population System
| +3-5M Population
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Ministry of Happiness (2)
| Change Population Happiness - System
| +1~2% Happiness
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Department of Information (2)
| Planet - Change Population Happiness
| +2~3% Happiness
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Pod Racer Circuit (1)
| Planet - Change Population Happiness
| +3% Happiness
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Automated Space Yard (3)
| Space Yard; Component Repair
| Builds with 3000~3900T Cs; 1500~2700T Ps; 1000~1500T Ls; 3~5 Repair
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Vegetable Fleet Academy (3)
| Ship Training - System
| +4~10% Ship Experience
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Vegetable Fleet Command (3)
| Fleet Training - System
| +4~10% Fleet Experience
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Fortress (5)
| Shield Generation; Cargo Storage
| 1000~3000 SPs; 1000kT Cargo space
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