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Technology
Banana Star RepublicBanana Star Republic

The technology of the Banana Star Republic is designed to maximize their devious nature and encourage the sneak attack with stealth technology and accurate weapons.

Components

Component (Levels) Abilities Notes
Humidifier (1) New! Ship Life Support 10 kT
Cupboards (1) New! Ship Crew Quarters 10 kT
Smart Self-Destruct Device (1) Self-Destruct Not affected by 'Only Security Stations' damage type
Trehalose Boosters (3) Combat Movement; Combat To Hit Defense Plus +1~3 Combat MovePts; +9~15% to Defense
Thin Peel Armor (3) Emissive Armor 2kT; 6~10 HP/kT; 6~12 Emissive
Thick Peel Armor (3) Emissive Armor 5kT; 4.8~8 HP/kT; 8~16 Emissive
Peel Armor (F) (3) Armor 1kT; 8~12 HP/kT
Peel Armor (T) (3) Armor 1kT; 6~10 HP/kT
Auxiliary Shield System (3) Shield Generation From Damage 10~30 SGFD
Banana Cloaking Device (5) Cloak Level - Passive Carbon (8~12) Highest-level cloak in 'Passive Carbon' branch
Deep Space Telescope (3) Generate Points Intelligence 150~300 IPs
Troopers (5) Boarding Attack; Boarding Defense 10~50 Attack Pts
Astro Troopers (3) Boarding Attack; Boarding Defense 60~80 Attack Pts

Weapons

Weapon (Levels) Type Damage Type Notes
Anti-Potassium Beam (7) Updated! Beam Normal Range 3~6; ROF 1
Anti-Potassium Beam (3) Updated! Beam Normal Fighters; Range 3; ROF 1
Anti-Potassium Beam (3) Updated! Beam Normal Troops; Range 1; ROF 1
Phased-Potassium Beam (5) Beam Skips Normal Shields Range 3~5; ROF 1
Phased-Potassium Beam (3) Beam Skips Normal Shields Fighters; Range 3; ROF 1
Antacid Warhead (3) Warhead Only Weapons Fighters
Antacid Warhead (3) Warhead Only Weapons Mines
Shock Trooper (3) Troop Normal Troops; Range 1; ROF 1
Astro Trooper (3) Troop Normal Troops; Range 1; ROF 1

Facilities

Facility (Levels) Abilities Notes
Spaceport Depot (1) Spaceport; Supply Generation Combined Spaceport/Resupply Depot
Resource Arcology (1) Resource Generation (All Types) Boost to homeworld, developed worlds
Intelligence Agency (3) Updated! System Point Generation Modifier - Intelligence; Planet - Change Population Happiness 10~30% bonus to intelligence; -3% Happiness
Reproduction Chamber (3) Updated! Change Population - System +3~5% bonus to reproduction
Palace (1) New! Change Population Happiness - System +3% Happiness
Propaganda Center (2) Updated! Planet - Change Population Happiness +2~3% Happiness
Rally Platform (1) New! Planet - Change Population Happiness +3% Happiness
Astro-Navy Academy (3) Ship Training - System +3~9% Ship Experience
Astro-Navy Command (3) Fleet Training - System +4~12% Fleet Experience
Military Barracks (5) Shield Generation; Cargo Storage 1000~3000 SPs; 1000kT Cargo space
Communications Station (3) System Combat Modifier +3~9% to Attack

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