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Refrigeration (1)
| Ship Life Support
| 5kT
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Freezers (1)
| Ship Crew Quarters
| 5kT
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Combat Module (3)
| Combat To Hit Offense Plus; Combat Best Experience
| +3~9% to Attack Rating
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Hyper-Protein Booster (3)
| Emergency Energy
| +6~8 Emergency MovePts
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Multiplex Combat Sensors (10)
| Combat To Hit Offense Plus; Multiplex Tracking
| +6~60% to Attack Rating; 2~5 Targets
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Meat Cloaking Device (5)
| Cloak Level - All; Active Carbon (7~11)
| Highest cloak in Active Carbon series
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Warriors (5)
| Boarding Attack; Boarding Defense
| 12~60 Attack Pts
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Berserkers (3)
| Boarding Attack; Boarding Defense
| 70~90 Attack Pts
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Resource Arcology (1)
| Resource Generation (All Resources)
| Boost to Homeworld, developed worlds
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Prisoner Camp (3)
| Resource Gen Modifier Planet - (All Resources)
| +15~45% Production bonus; -3% Happiness
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Palace (2)
| Change Population Happiness - System
| +1~2% Happiness
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Hall of Warriors (1)
| Planet - Change Population Happiness
| +2% Happiness
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Battle Arena (1)
| Planet - Change Population Happiness
| +3% Happiness
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Slaughterhouse (1)
| Planet - Change Population Happiness
| +3% Happiness
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Imperial Meat Command (3)
| Fleet Training - System
| +3~9% Fleet Experience
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Imperial Meat Academy (3)
| Ship Training - System
| +3~9% Ship Experience
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Military Outpost (5)
| Shield Generation; Cargo Storage
| 1000~3000 SPs; 1000kT Cargo space
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Tracking Station (3)
| System Combat Modifier
| +5~15% to Attack
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