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Technology
Fruit FederationFruit Federation

Technology designed by the Fruit Federation is designed to maximize space on their smaller ships and reduce maintenance. Fruit weapons are designed with a similar philosophy, smaller but equally matched to those of other races.

Components

Component (Levels) Abilities Notes
Life Support (1) Ship Life Support 5kT
Dehydration Cupboards (1) Ship Crew Quarters 5kT
Low Calorie Carbohydrate Engine (3) Standard Ship Movement +3 MovePts; Low supply usage
Galactose Converter (3) Extra Movement Generation; Solar Supply Generation +1 MovePt; 30~50 Calories/star
Carmelized Armor (5) Updated! Armor 5kT; 2~4 HP/kT; Non-Leaky
Carmelized Armor (F) (3) Updated! Armor 1kT; 8~12 HP/kT
Carmelized Armor (T) (3) Updated! Armor 1kT; 6~10 HP/kT
Sensor Pod (10) Combat To Hit Offense Plus; Long Range Scanners +5~50% to Attack; 1~5 Sectors
Radar Jammer (10) Combat To Hit Defense Plus +6~60% to Defense
Organic Synthesizer (3) Component Repair; Modified Maintenance Cost +1~3 Repair; -5% Maintenance
Nectar Extractors (3) Remote Resource Generation - Minerals 500~750T Cs/turn
Troopers (5) Boarding Attack; Boarding Defense 8~40 Attack Pts
Security Field (3) Boarding Defense 40~60 Defense Pts

Weapons

Weapon (Levels) Type Damage Type Notes
Core Cannon (4) Updated! Projectile Half Damage To Shields Range 3~5; ROF 2
Core Cannon (F) (3) Updated! Projectile Half Damage To Shields Range 3; ROF 2
Core Cannon (T) (3) New! Projectile Normal Range 1; ROF 1
Pulp Cannon (5) Pulse Normal Range 4~5; ROF 1; -5% Accuracy
Pulp Cannon (F) (3) Pulse Normal Range 3; ROF 1
Pulp Cannon (T) (3) Pulse Normal Range 1; ROF 1
Plasma Pulp Cannon (3) Pulse Double Damage To Shields Range 5; ROF 1; +5~10% Accuracy
Citric Acid Torpedo (4) Updated! Torpedo Normal Range 8~12; ROF 2
Citric Acid Torpedo (F) (2) Updated! Torpedo Normal Range 6~8; ROF 10
Troop (3) Troop Normal Troops; Range 1; ROF 1

Facilities

Facility (Levels) Abilities Notes
Trade Center (3) Spaceport; Generate Points (All Resources) 100~300T C's; P's; L's
Resource Arcology (1) Updated! Resource Generation (All Types) Resource boost
System University (3) System Point Generation Modifier - Research +10~30% bonus to Research
Artificial Orchard (3) Modify Reproduction - System +1~3% Reproduction
Resource Excahnge (2) New! Change Population Happiness - System +1~2% Happiness
Market (2) New! Planet - Change Population Happiness +2~3% Happiness/turn
Arboretum (1) Updated! Planet - Change Population Happiness +2% Happiness
Luxury Resort (1) New! Planet - Change Population Happiness +3% Happiness
Star Fruit Academy (3) Ship Training - System +4~10% Ship Experience
Star Fruit Command (3) Fleet Training - System +4~10% Fleet Experience
Defense Outpost (5) Shield Generation; Cargo Storage 1000~3000 SPs; 1000kT Cargo space
Space Lane Control (3) System Combat Modifier +5~15% to Attack
Resource Silos (3) Resource Storage (All Types) 24000~36000T C's; 12000~24000T P's; 6000~18000T L's

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