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Carrot ImperiumCarrot Imperium

The Carrot fleet consists mainly of carrier ships that supply vast numbers of fighters for combat. A variety of warships provide support and protection to carrier forces and rarely operate without fighter coverage.

Ship under Construction Scout
140 kT
Carbohydrate Cost24 Protein Cost30 Lipid Cost16
Engines/Move | Max # Engines2 | 4
# Life Supports1 # Crew Quarters1
Base Maintenance Rate25% Attack | Defense Modifiers+5% | +30%
Length (m)0m Width (m)0m Height (m)0m
Small ship hull suited for explorer and scout designs.
Ship under Construction Advanced Scout
160 kT
Carbohydrate Cost30 Protein Cost45 Lipid Cost21
Engines/Move | Max # Engines2 | 6
# Life Supports1 # Crew Quarters1
Base Maintenance Rate25% Attack | Defense Modifiers+5% | +25%
Length (m)0m Width (m)0m Height (m)0m
Modified scout hull to allow for increased speed or a cloaking device. Requires an advance in Carbohydrate Engines (1).
Ship under Construction Patrol
180 kT
Carbohydrate Cost30 Protein Cost40 Lipid Cost20
Engines/Move | Max # Engines2 | 4
# Life Supports1 # Crew Quarters1
Base Maintenance Rate25% Attack | Defense Modifiers+10% | +20%
Length (m)0m Width (m)0m Height (m)0m
Ship hull ideal for the creation of light attack ship designs for patrols or scout missions.
Ship under Construction Frigate
220 kT
Carbohydrate Cost36 Protein Cost50 Lipid Cost24
Engines/Move | Max # Engines2 | 4
# Life Supports2 # Crew Quarters2
Base Maintenance Rate25% Attack | Defense Modifiers+10% | +15%
Length (m)0m Width (m)0m Height (m)0m
Small warship frame suited for the design of attack ships that accompany fighter groups.
Ship under Construction Advanced Frigate
250 kT
Carbohydrate Cost45 Protein Cost70 Lipid Cost35
Engines/Move | Max # Engines3 | 6
# Life Supports2 # Crew Quarters2
Base Maintenance Rate25% Attack | Defense Modifiers+10% | +15%
Length (m)0m Width (m)0m Height (m)0m
Enhanced version of the standard frigate hull to accomodate a cloaking device. Requires an advance in Cloaking Devices (3).
Ship under Construction Destroyer
290 kT
Carbohydrate Cost50 Protein Cost65 Lipid Cost30
Engines/Move | Max # Engines3 | 6
# Life Supports2 # Crew Quarters2
Base Maintenance Rate25% Attack | Defense Modifiers+5% | +10%
Length (m)0m Width (m)0m Height (m)0m
Flexible ship hull good for light attack ships or anti-fighter designs.
Ship under Construction Advanced Destroyer
320 kT
Carbohydrate Cost60 Protein Cost85 Lipid Cost45
Engines/Move | Max # Engines3 | 6
# Life Supports2 # Crew Quarters2
Base Maintenance Rate25% Attack | Defense Modifiers+10% | +10%
Length (m)0m Width (m)0m Height (m)0m
Improved destroyer hull enhanced for combat and increased in size to allow for additional components. Requires an advance in Carrot Cloaking Devices (1).
Ship under Construction Attack Cruiser
410 kT
Carbohydrate Cost70 Protein Cost90 Lipid Cost45
Engines/Move | Max # Engines4 | 10
# Life Supports2 # Crew Quarters2
Base Maintenance Rate30% Attack | Defense Modifiers+5% | 0%
Length (m)0m Width (m)0m Height (m)0m
Hull designed to maximize speed and combat capabilities to engage enemy carriers. Requires an advance in Carbohydrate Engines (3).
Ship under Construction Cruiser
480 kT
Carbohydrate Cost70 Protein Cost110 Lipid Cost60
Engines/Move | Max # Engines5 | 10
# Life Supports3 # Crew Quarters3
Base Maintenance Rate25% Attack | Defense Modifiers0% | -5%
Length (m)0m Width (m)0m Height (m)0m
Flexible ship hull that can be used to create ship designs for a variety of roles.
Ship under Construction Battle Cruiser
560kT
Carbohydrate Cost90 Protein Cost120 Lipid Cost70
Engines/Move | Max # Engines6 | 12
# Life Supports3 # Crew Quarters3
Base Maintenance Rate25% Attack | Defense Modifiers-5% | -10%
Length (m)0m Width (m)0m Height (m)0m
Large warship hull designed to create defense ships that protect carriers from enemy ships.
Ship under Construction Advanced Battle Cruiser
630 kT
Carbohydrate Cost125 Protein Cost160 Lipid Cost85
Engines/Move | Max # Engines6 | 12
# Life Supports4 # Crew Quarters4
Base Maintenance Rate25% Attack | Defense Modifiers0% | -10%
Length (m)0m Width (m)0m Height (m)0m
Improved battle cruiser hull that allows for increased firepower and better weapons coverage. Requires an advance in Carotene Beam (1).
Ship under Construction Dreadnought
760 kT
Carbohydrate Cost130 Protein Cost160 Lipid Cost90
Engines/Move | Max # Engines8 | 16
# Life Supports4 # Crew Quarters4
Base Maintenance Rate25% Attack | Defense Modifiers+5% | -15%
Length (m)0m Width (m)0m Height (m)0m
Ship hull created to lead a carrier taskforce and invoke fear into the enemies of the Carrots.
Ship under Construction Escort Carrier
540 kT
Carbohydrate Cost85 Protein Cost120 Lipid Cost65
Engines/Move | Max # Engines6 | 12
# Life Supports6 # Crew Quarters6
Base Maintenance Rate20% Attack | Defense Modifiers-10% | -10%
Length (m)0m Width (m)0m Height (m)0m
Small carrier designed to provide fighter support to patrol and scouting fleets. Capable of launching and recovering fighters at a reduced rate when all fighter hangars have been damaged. Requires 50% of hull space to be occupied by fighter hangars. Requires an advance in Fighters (1).
Ship under Construction Carrier
720 kT
Carbohydrate Cost120 Protein Cost160 Lipid Cost80
Engines/Move | Max # Engines8 | 14
# Life Supports8 # Crew Quarters8
Base Maintenance Rate20% Attack | Defense Modifiers-15% | -20%
Length (m)0m Width (m)0m Height (m)0m
Carrier frame that can carry and deploy large numbers of fighters. Capable of launching and recovering fighters at a reduced rate when all fighter hangars have been damaged. Requires 50% of hull space to be occupied by fighter hangars. Requires an advance in Fighter Support (1).
Ship under Construction Heavy Carrier
950 kT
Carbohydrate Cost150 Protein Cost205 Lipid Cost120
Engines/Move | Max # Engines10 | 18
# Life Supports10 # Crew Quarters10
Base Maintenance Rate20% Attack | Defense Modifiers-15% | -20%
Length (m)0m Width (m)0m Height (m)0m
Massive ship hull designed to carry several squadrons of fighters. Capable of launching and recovering fighters at a reduced rate when all fighter hangars have been damaged. Requires 50% of hull space to be occupied by fighter hangars. Requires an advance in Fighter Support (1).

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