|
|
|
|
| Refrigeration (1)
| Ship Life Support
| 5kT
|
| Freezers (1)
| Ship Crew Quarters
| 5kT
|
| Combat Module (3)
| Combat To Hit Offense Plus; Combat Best Experience
| +3~9% to Attack Rating
|
| Hyper-Protein Booster (3)
| Emergency Energy
| +6~8 Emergency MovePts
|
| Multiplex Combat Sensors (10)
| Combat To Hit Offense Plus; Multiplex Tracking
| +6~60% to Attack Rating; 2~5 Targets
|
| Meat Cloaking Device (5)
| Cloak Level - All; Active Carbon (7~11)
| Highest cloak in Active Carbon series
|
| Warriors (5)
| Boarding Attack; Boarding Defense
| 12~60 Attack Pts
|
| Berserkers (3)
| Boarding Attack; Boarding Defense
| 70~90 Attack Pts
|
|
|
|
|
| Resource Arcology (1)
| Resource Generation (All Resources)
| Boost to Homeworld, developed worlds
|
| Prisoner Camp (3)
| Resource Gen Modifier Planet - (All Resources)
| +15~45% Production bonus; -3% Happiness
|
| Palace (2)
| Change Population Happiness - System
| +1~2% Happiness
|
| Hall of Warriors (1)
| Planet - Change Population Happiness
| +2% Happiness
|
| Battle Arena (1)
| Planet - Change Population Happiness
| +3% Happiness
|
| Slaughterhouse (1)
| Planet - Change Population Happiness
| +3% Happiness
|
| Imperial Meat Command (3)
| Fleet Training - System
| +3~9% Fleet Experience
|
| Imperial Meat Academy (3)
| Ship Training - System
| +3~9% Ship Experience
|
| Military Outpost (5)
| Shield Generation; Cargo Storage
| 1000~3000 SPs; 1000kT Cargo space
|
| Tracking Station (3)
| System Combat Modifier
| +5~15% to Attack
|